Post by "Cowboy" James Bullet on May 3, 2014 5:49:57 GMT -5
Judging
NLW is a competitive environment. The results of your matches are directly influenced by the quality of your role play.
While we have certain standards and categories within which we judge, ultimately what we feel you're trying to accomplish acts as our guide in judging role plays. We don't care whether you prefer to write traditional "Promo" style RPs, or deep dramatic pieces illustrating your character's life outside the ring. Both have their own value, and both are judged accordingly based on their style.
Understand, however, that your role plays shape how we portray your character on screen, so if your character is, in your mind, a different person outside the ring than in, we need your RPs to tell us that.
Every Role Play is judged on a scale from 0-5... 0 being a No-Show, 5 being exceptional. The factors that enter into judgement are Style (technical writing skills, use of punctuation, language, formatting, etc.), Character Development, Heat Generation, Entertainment Value, and others according to each individual judge's taste.
Ultimately, I ("Cowboy" James Bullet) am the final arbiter. Once a show is posted, the scores are final and cannot be changed. I rarely share the scores with anyone, including other staff. I am usually going to be the only person who actually knows what the final score was. Reason being as owner I'd rather I and only I be the person you the handler can bitch at if unhappy with a result.
We do not post scores. If you wish to know how you did for a given RP, please PM me ("Cowboy" James Bullet) after the show has been posted, and I'll give you a rundown of how we felt you did.
Tag Teams
Tag teams may have as many members as you wish, however, only two-man tag teams may hold the title, and only the two members who won that title may defend it. This is contrary to traditional wrestling practice. Most real life promotions, and most e-feds, practice the Freebird rule. Due to our commitment to legitimate competition, we have ruled otherwise.
We allow tag teams both with one handler controlling both characters, or two handlers controlling one character each; however, every character is expected to participate in every tag team match. Thus, the one-handler team has the advantage of not having to coordinate with another, but the disadvantage of having to write 2 qualifying role plays that week. We feel this keeps things fair, and we've seen roughly equal success among tag teams of both types.
Not that to determine the winner of a tag team match, the average score of each team is compared. This means total score divided by 2... if someone no-shows the match, it counts as a zero, and the team scores half of what the other member scored, so do not rely on a single member to win you a tag team match.
Legitimate Competition and Uneven Matches
Scores are also used to determine winners in non-traditional match types. Handicap Matches and Battle Royals tend to present unique issues with scoring systems.
In the case of handicap matches, the outnumbered party must score better than the other team's best score + 10% of his teammates scores totaled to win. Thus, if Jordan Rayne's two opponents score a 3.5 and a 3.0, then Jordan Rayne must score better than a 3.8 (3.5 + * ( 3 * 10%)). Jordan Rayne was used as an example precisely because he accomplishes this feat on a fairly regular basis.
NLW is a competitive environment. The results of your matches are directly influenced by the quality of your role play.
While we have certain standards and categories within which we judge, ultimately what we feel you're trying to accomplish acts as our guide in judging role plays. We don't care whether you prefer to write traditional "Promo" style RPs, or deep dramatic pieces illustrating your character's life outside the ring. Both have their own value, and both are judged accordingly based on their style.
Understand, however, that your role plays shape how we portray your character on screen, so if your character is, in your mind, a different person outside the ring than in, we need your RPs to tell us that.
Every Role Play is judged on a scale from 0-5... 0 being a No-Show, 5 being exceptional. The factors that enter into judgement are Style (technical writing skills, use of punctuation, language, formatting, etc.), Character Development, Heat Generation, Entertainment Value, and others according to each individual judge's taste.
Ultimately, I ("Cowboy" James Bullet) am the final arbiter. Once a show is posted, the scores are final and cannot be changed. I rarely share the scores with anyone, including other staff. I am usually going to be the only person who actually knows what the final score was. Reason being as owner I'd rather I and only I be the person you the handler can bitch at if unhappy with a result.
We do not post scores. If you wish to know how you did for a given RP, please PM me ("Cowboy" James Bullet) after the show has been posted, and I'll give you a rundown of how we felt you did.
Tag Teams
Tag teams may have as many members as you wish, however, only two-man tag teams may hold the title, and only the two members who won that title may defend it. This is contrary to traditional wrestling practice. Most real life promotions, and most e-feds, practice the Freebird rule. Due to our commitment to legitimate competition, we have ruled otherwise.
We allow tag teams both with one handler controlling both characters, or two handlers controlling one character each; however, every character is expected to participate in every tag team match. Thus, the one-handler team has the advantage of not having to coordinate with another, but the disadvantage of having to write 2 qualifying role plays that week. We feel this keeps things fair, and we've seen roughly equal success among tag teams of both types.
Not that to determine the winner of a tag team match, the average score of each team is compared. This means total score divided by 2... if someone no-shows the match, it counts as a zero, and the team scores half of what the other member scored, so do not rely on a single member to win you a tag team match.
Legitimate Competition and Uneven Matches
Scores are also used to determine winners in non-traditional match types. Handicap Matches and Battle Royals tend to present unique issues with scoring systems.
In the case of handicap matches, the outnumbered party must score better than the other team's best score + 10% of his teammates scores totaled to win. Thus, if Jordan Rayne's two opponents score a 3.5 and a 3.0, then Jordan Rayne must score better than a 3.8 (3.5 + * ( 3 * 10%)). Jordan Rayne was used as an example precisely because he accomplishes this feat on a fairly regular basis.